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Jiafan Weng is a curator, project producer/manager, and creative consultant based in Hong Kong. With experiences in working with globally acclaimed artists such as Maurice Benayoun, Jiang Zhi, and LEUNG Mee Ping, she has curated exhibitions and produced projects that have been showcased at prestigious venues such as Osage Gallery (HK), Tai Kwun (HK), and Asia Society Hong Kong Centre (HK). Weng obtained her bachelor's degree in Media & Cultural Studies from the University of California, Riverside in the United States, and further honed her expertise by earning a Master of Arts degree in Curating Art at the School of Creative Media, City University of Hong Kong.

Jiafan Weng

Jiafan Weng
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Producer

Roberto Alonso Trillo

Roberto Alonso Trillo is a Hong Kong-based theorist and artist whose work engages with the convergence of technology, art, and society. In partnership with Peter Nelson, he develops projects that push the boundaries of multimodal mapping, exploring new connections between visual and digital media. Through his collaborations with Marek Poliks, Roberto has exhibited, curated, and published with MIT Press, Cambridge University Press, Taylor & Francis, the Orpheus Instituut (Ghent), EPFL Pavilions (Switzerland), and the Shenzhen Art Museum (China), and has received prestigious international awards such as the MA/IN Award (Italy) and the Artists + Machine Intelligence Research Awards granted by Google Research (US).

Roberto Alonso Trillo
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Peter A C Nelson

Peter Nelson is an artist whose work spans painting, 3D modelling and fabrication, computer games, animation and XR, machine learning, interactive sensor technology and performance design. Nelson exhibits ink paintings with HanArt TZ Gallery, Hong Kong, regularly collaborates with violinist, technologist, and theorist Roberto Alonso Trillo and publishes on academic subjects in art history, computer games and computer graphics. He has been exhibiting internationally since 2006.

Peter A C Nelson
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Taurin Barrera

Taurin Barrera is an electronic musician, interactive multimedia artist, and creative technologist. His work utilizes nascent technologies to explore the liminal space between sensation and perception, augmenting our experience of sound, light, and space. Through cybernetic design practices, audiovisual programming, and experimental composition techniques, he articulates the syn(aesthetics) of digital media. His custom audiovisual instruments, performance systems, and installations have been showcased at prestigious venues including the Smithsonian National Museum of Natural History, CERN, Carnegie Hall, the LA Phil, and Shanghai Symphony Hall. He holds a Master's degree in Electronic Music and Recording Media from Mills College, where he studied under renowned electronic musicians Maggi Payne, Pauline Oliveros, and Laetitia Sonami. With over a decade of experience teaching music technology and adventurous creative practices to collegiate musicians.

Taurin Barrera
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Joseph Chan

Chan is a kinetic artist who creates mechanical sculptures. These sculptures investigate and display the intricate structures and mechanisms of clockwork, not as a means to an end but as an end in themselves. They are committed to exploring the dynamic relationship between moving objects and the space they inhabit. They evoke, uncannily, within the “white cube” space of the gallery, a mechanical, analogue world of material objects in real space, while the real world increasingly consists of a virtual space of pixels and screens. Chan received his BA in Creative Media degree from SCM in 2007.

Joseph Chan
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Lazarus Chan Long Fung

Lazarus Chan is a new media artist currently based in Hong Kong. His work explores different artistic experiences, with subjects revolving around life and death, space, consciousness and time. Chan specialises in multifaceted mediums, such as soundscapes, electronics installations, algorithmic art, data visualisation and generative art. He received his Master of Arts (MA) in Visual Arts from the Hong Kong Baptist University, his Bachelor of Arts and Science in New Media from the City University of Hong Kong and his Higher Diploma from the Hong Kong Art School. From 2021, Lazarus was reported and interviewed by various media, including RTHK, Marie Claire Hong Kong Edition and Sing Tao Daily etc. He also received invitations from several art institutions for art sharings, commissions and exhibitions, including Tai Kwun - Centre for Heritage and Arts, Hong Kong Art Development Council, Hong Kong Trade Development Council - DesignInspire, Hong Kong Art Center, Hong Kong Art Museum and Hong Kong Art Festival.

Lazarus Chan Long Fung
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Marco Donnarumma

Marco Donnarumma (DE) is an artist, performer, inventor, stage director and theorist weaving together contemporary performance, new media art, and interactive computer music. His work, recognized internationally, involves manipulating bodies and inventing machines, crafting choreographies and composing sounds, thus combining disciplines, media and technology into an oneiric, sensual, uncompromising aesthetics. His latest series, I Am Your Body (2022-present), explores the relationship between sound, AI, and embodied knowledge of d/Deaf bodies, using film, performance, custom prosthesis and participatory research. Donnarumma holds a Ph.D. from Goldsmiths, University of London, and is an Associate Researcher at the Intelligent Instruments Lab in Reykjavik. He has held fellowships and research positions in notable institutions and his writings embrace performance studies, disability studies, body theory, robotics and HCI.

Marco Donnarumma
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Rebecca Fiebrink

Rebecca Fiebrink is a Professor of Creative Computing at University of the Arts London, specializing in how machine learning and AI transform creative practices. She developed the Wekinator, a widely-used creative machine learning software, and launched the first online class on machine learning for musicians and artists. Her work emphasizes inclusion, participation, and accessibility through human-centered and participatory design. Currently, she is involved in projects creating accessible technologies for people with disabilities, designing inclusive machine learning curricula, and addressing bias in art collections with the UAL Decolonising Art Institute. Dr. Fiebrink previously taught at Goldsmiths University of London and Princeton University and collaborated with companies like Microsoft and Smule. She holds a PhD in Computer Science from Princeton University.

Rebecca Fiebrink
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Vvzela Kook

Vvzela Kook is a new media artist who mainly works in audiovisual mediums, including performance, theater, computer graphics and drawing. Kook’s video works combine technology with her artistic practice to reproduce and convert urban cityscapes into an integrated virtual experience, guiding the audience on a cybernetic journey. The condensed textures in her works connect with multiple sensual levels in our perception and reintroduce the unexplored potential of video as a medium. The narrative plays an important role in her work, the transmedia storytelling is part of the artistic concept. Especially the mixing of delicate drawings, 3D printing and video game optics in her videos show the wide range of media and materials the artist uses to visually translate her research-based projects.

Vvzela Kook
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Lam Miu Ling

Prof. LAM, Miu Ling is a media artist and researcher specializing in robotics and computational imaging. Her work spans artificial intelligence, robotics, light field technologies, autostereoscopic 3D displays, and imaging science. She earned her PhD in Automation and Computer-Aided Engineering from The Chinese University of Hong Kong and completed a postdoctoral fellowship at UCLA. Currently, she is an Associate Professor at the School of Creative Media, City University of Hong Kong, where she directs the Bachelor of Arts and Science in New Media program. Prof. Lam has served on advisory panels for various Hong Kong governmental and institutional bodies, including the West Kowloon Cultural District Authority and the Hong Kong Arts Development Council. She was Chair of SIGGRAPH Asia 2023 Emerging Technologies.

Lam Miu Ling
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Thor Magnusson

Thor Magnusson is a Research Professor at the University of Iceland and a Professor in Future Music at the University of Sussex. His work focusses on the impact digital technologies have on musical creativity and practice, explored through software development, composition and performance. In addition to theoretical work, he has developed audio software, systems of generative music composition, written computer music tutorials and created various musical live coding environments. Magnusson’s monograph Sonic Writing: The Technologies of Material, Symbolic and Signal Inscriptions has recently been published with Bloomsbury Academic. The book explores how contemporary music technologies trace their ancestry to previous forms of instruments and media, including symbolic musical notation. The book underpins current research where Magnusson is running a European Research Council funded project called Intelligent Instruments. Magnusson also co-authored Live Coding: A Users’ Manual book published by MIT Press.

Thor Magnusson
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Jon McCormack

Jon McCormack is an artist and researcher in Computing. He is Founder and Director of Monash University’s SensiLab, where he holds a Professorship in Computer Science jointly with the Faculties of Information Technology and Art Design & Architecture. His research interests include generative art,  design & music, evolutionary systems, computer creativity, human-machine relationships and creative Artificial Intelligence. Professor McCormack  holds a PhD in Computer Science and an Honours degree in Applied Mathematics & Computer Science both from Monash University as well as a Graduate Diploma of Art (Film & Television) from Swinburne University.

Jon McCormack
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Samuel Swope

Samuel Swope’s practice is most recognized for his research and development of flight and air as medium. Merging multiple media and engineering practices, he constructs and controls aesthetic systems that work with air and are often themselves airborne. Throughout his practice he experiments with issues on the non-human, human-machine interaction, and emerging technologies to explore our place within these complex hybrid systems. Swope’s work has been exhibited internationally at venues such as the Smithsonian National Museum of American History, Washington DC; de Sarthe Gallery, Hong Kong; and Chronus Art Center, Shanghai. Swope’s studio is based in Hong Kong.

Samuel Swope
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Davor Vincze

Davor Vincze is a composer of contemporary music whose artistic focus lies on meta-reality and musical mosaicking. Inspired by technology and science fiction, he searches for hidden acoustic spaces or ways to blur the real and the imaginary, often using electronics and AI tools. Working with mosaics (multiple copies of fragmented sound gestures), using technique he calls ‘microllage’, Vincze searches for fluid sounds that allow for non-binary, ambiguous, or "androgynous" interpretations.

Davor Vincze
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Kenny Wong

Born in 1987 in Hong Kong, Kenny Wong is an independent artist, designer, researcher and founder of Things That Move. His work explores the relationship between daily experiences and perceptual stimulations by hybridizing analogue and digital representations. He creates computational kinetic sculptures, examining visual patterns, motions, and sound textures. His solo and collaborative creations have been exhibited globally, including Ars Electronica Festival (Austria), WRO Media Art Biennale (Poland) and Athens Video Art Festival (Greece). Wong was recognized as one of the Golden 15 by the 3rd International Emerging Artist Award (UAE) and won the Award for Young Artist 2014 in Media Arts, Hong Kong. He pursued an MFA in Sculpture at Concordia University, Montreal, and previously lectured at City University of Hong Kong, where he also earned his BA in Creative Media.

Kenny Wong
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Karen Yu

A sound artist and curator based in Hong Kong, Karen Yu’s interests revolve around improvisation with sound objects and bodily movement, and how artistic practices and personal contributions could weave people together in a space through collaborations. With a background in contemporary percussion performance, Yu is currently the Artistic Director of Contemporary Musiking Hong Kong, a Co-Founder of the chamber percussion group, The Up:Strike Project, and an Associate Musician of Hong Kong New Music Ensemble.

Karen Yu
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Current.cam

‘Current’ is an interdisciplinary, intercultural collective working at the intersection of art, architecture, science and technology. 


Their collaborative digital practice is driven by an interest in the reciprocal relationships between virtual and physical spaces. Through the medium of volumetric cinema, ‘Current’ delineates the multiplicity of futures in the attention economy and its material manifestation. 


The Current Team has been exhibiting and teaching worldwide, including Rijksmuseum Twenthe, The Bartlett UCL, Matadero Media Lab, SciArc, Athens Digital Arts Festival, UCLA Sci | Art Lab, GOGBOT, SUPERCOLLIDER Gallery, CultureHub LA, and many more. 


Current was co-founded by Provides Ng, Eli Joteva, Yanzi and Artem Konevskikh.

Current.cam
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Collaborators

MBow

​​MBow was founded by Roberto Alonso Trillo and Peter A C Nelson to explore technological approaches to media art and performance. Nelson has produced exhibitions and new media experiences in Hong Kong since 2015, including interactive computer games for the K11 Art Foundation and Art Mall, VR films for Videotage, and solo projects for HanArt TZ Gallery. Trillo has been working as a sonic artist and performer in Hong Kong since 2019,  including projects for Freespace at West Kowloon, the Hong Kong Museum of Arts, the Cultural Centre, or Hong Kong's City Hall. Nelson and Trillo have been producing exhibitions and performances together in Hong Kong since 2020, their major highlight being the 2022 Machine Visions exhibition and performance series with the Osage Art Foundation. As founding directors of MBow, Trillo and Nelson combine their expertise as technology designers and manufacturers with their combined three decades of experience as artists, musicians, and curators to present intellectually and physically immersive experiences that use art and technology to weave stories of our changing times for audiences in Hong Kong and beyond.

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